MARK TWAIN until it included history of every sort—of music, of art, Bible history—it could even teach geog- raphy. In one of his notes he says: This game can be applied to any form of memory prac- tice—language, for instance: count a point for each word or a sentence which you get right and in the right place, and your opponent gets a point for each error-word you make. Offer a pmc (fine opera glass) for the highest number of points made in a series of games, etc. etc. He fills up page after page with details and suggestions, pausing now and then to jot down some idea for a story, even more impracticable than his proposals for games. He was also at this time working again on his Captain Stormfield story and we come upon the following note: Stormfield must hear of the man who worked hard all his life to acquire heaven and when he got there the first person he met was a man he had been hoping all the time was in hell—so disappointed and outraged that he in- quired the way to hell and took up his satchel and left. But these are only brief interludes. A page or two farther along he is deep in the game again, remarking in one place that it will be the best solitaire game ever invented. Then not entirely forgetting Stormfield, he writes: Captain Stormfield finds that hell was originally insti- tuted in deference to an early Christian sentiment In modern time the halls of heaven are warmed by radiators connected with hell, and the idea is greatly applauded by Jonathan Edwards, Calvin, Baxter & Co. because it adds a new pang to the sinner's suffering to know that the very 168